- Katılım
- 9 Ara 2020
- Konular
- 4
- Mesajlar
- 9
- Tepki puanı
- 1
- Puanları
- 410
Düzeltip atarmısınız kod şu ;
Kod:
#------------------------------------------------------------------------------------------------------------------------------
options:
name: &f&k00&bMjolnir&f&k00
#------------------------------------------------------------------------------------------------------------------------------
command /thunderer:
trigger:
if {hükümlü.%player%} is set:
remove 1 iron axe named "{@name}" from player
show 200 "flame" particles at player's location for player offset by 3, 1, 1
spawn armor stand at player's location
set {_axe} to last spawned entity
set spawned entity's tool to iron axe of protection 32750 and thorns 32750
add "{NoGravity:1}" to nbt of {_axe}
add "{Invisible:1}" to nbt of {_axe}
add "{NoBasePlate:1}" to nbt of {_axe}
add "{ShowArms:1}" to nbt of {_axe}
add "{DisabledSlots:2039583}" to nbt of {_axe}
add "{Pose:{RightArm:[70f,0f,0f]}}" to nbt of last spawned entity
wait 3 tick
teleport last spawned entity 0.5 below the last spawned entity
set {_1} to location 2 meters above last spawned entity
create holo object "{@name}" with id "axe" at {_1}
while player is not sneaking:
wait 1 tick
teleport last spawned entity -0.5 below the last spawned entity
strike lightning at the last spawned entity's location
stop all particle effects
execute player command "/killall armorstand"
give a iron axe of protection 32750 and thorns 32750 named "{@name}" to player
send action bar from "&a&l&k123 &c&l999999999999 Milyar&6&l/&a&l%executor% &a&l&k123" to players
delete holo object "axe"
execute console command "/manuadd %player% thunderer"
else:
send action bar from "&6&lÇekiç çok ağır!" to player
on right click:
player is holding iron axe named "{@name}":
replace all "seconds" with "saniye" in {_cinax.bekleme}
set {_cinax.bekleme} to difference between {by.cinax.%player%} and now
if {_cinax.bekleme} is less than 5 seconds:
set {_cinax.bekleme} to difference between {_cinax.bekleme} and 5 seconds
message "&bBy&6CINAX> &8%{_cinax.bekleme}% süre beklemelisin. "
stop
set {by.cinax.%player%} to now
set {.godo.%player%.1} to block 1 infront of player
set {.godo.%player%.2} to block 2 infront of player
set {.godo.%player%.3} to block 3 infront of player
set {.godo.%player%.4} to block 4 infront of player
set {.godo.%player%.5} to block 5 infront of player
set {.godo.%player%.6} to block 6 infront of player
set {.godo.%player%.7} to block 7 infront of player
set {.godo.%player%.8} to block 8 infront of player
set {.godo.%player%.9} to block 9 infront of player
set {.godo.%player%.10} to block 10 infront of player
set {.godo.%player%.11} to block 11 infront of player
set block at {.godo.%player%.1} to ice
spawn 60 of particle snowball poof:0 offset by 1, 1, 1 at {.godo.%player%.1}
wait 2 ticks
set block at {.godo.%player%.1} to {.godo.%player%.2}
set block at {.godo.%player%.2} to ice
spawn 60 of particle snowball poof:0 offset by 1, 1, 1 at {.godo.%player%.2}
wait 2 ticks
set block at {.godo.%player%.2} to {.godo.%player%.3}
set block at {.godo.%player%.3} to ice
spawn 60 of particle snowball poof:0 offset by 1, 1, 1 at {.godo.%player%.3}
wait 2 ticks
set block at {.godo.%player%.3} to {.godo.%player%.4}
set block at {.godo.%player%.4} to ice
spawn 60 of particle snowball poof:0 offset by 1, 1, 1 at {.godo.%player%.4}
wait 2 ticks
set block at {.godo.%player%.4} to {.godo.%player%.5}
set block at {.godo.%player%.5} to ice
spawn 60 of particle snowball poof:0 offset by 1, 1, 1 at {.godo.%player%.5}
wait 2 ticks
set block at {.godo.%player%.5} to {.godo.%player%.6}
set block at {.godo.%player%.6} to ice
spawn 60 of particle snowball poof:0 offset by 1, 1, 1 at {.godo.%player%.6}
wait 2 ticks
set block at {.godo.%player%.6} to {.godo.%player%.7}
set block at {.godo.%player%.7} to ice
spawn 60 of particle snowball poof:0 offset by 1, 1, 1 at {.godo.%player%.7}
wait 2 ticks
set block at {.godo.%player%.7} to {.godo.%player%.8}
set block at {.godo.%player%.8} to ice
spawn 60 of particle snowball poof:0 offset by 1, 1, 1 at {.godo.%player%.8}
wait 2 ticks
set block at {.godo.%player%.8} to {.godo.%player%.9}
set block at {.godo.%player%.9} to ice
spawn 60 of particle snowball poof:0 offset by 1, 1, 1 at {.godo.%player%.9}
wait 2 ticks
set block at {.godo.%player%.9} to {.godo.%player%.10}
set block at {.godo.%player%.10} to ice
spawn 60 of particle snowball poof:0 offset by 1, 1, 1 at {.godo.%player%.10}
wait 2 ticks
set block at {.godo.%player%.10} to {.godo.%player%.11}
create an explosion of force 5 at {.godo.%player%.10}
strike lightning at {.godo.%player%.10}
loop blocks in radius 2 of {.godo.%player%.10}:
set loop-block to air or redstone block or red wool or fire or blue wool
#===========================================================================================================================================
on drop:
name of event-item is "{@name}":
cancel event
wait 3 tick
remove 1 iron axe named "{@name}" from player
show 200 "flame" particles at player's location for player offset by 3, 1, 1
spawn armor stand at player's location
set {_axe} to last spawned entity
set spawned entity's tool to iron axe of protection 32750 and thorns 32750
add "{NoGravity:1}" to nbt of {_axe}
add "{Invisible:1}" to nbt of {_axe}
add "{NoBasePlate:1}" to nbt of {_axe}
add "{ShowArms:1}" to nbt of {_axe}
add "{DisabledSlots:2039583}" to nbt of {_axe}
add "{Pose:{RightArm:[70f,0f,0f]}}" to nbt of last spawned entity
wait 3 tick
teleport last spawned entity 0.5 below the last spawned entity
set {_1} to location 2 meters above last spawned entity
create holo object "{@name}" with id "axe" at {_1}
while player is not sneaking:
wait 2 tick
teleport last spawned entity -0.5 below the last spawned entity
strike lightning at the last spawned entity's location
stop all particle effects
execute player command "/killall armorstand"
give a iron axe of protection 32750 and thorns 32750 named "{@name}" to player
delete holo object "axe"
on picking up:
item is a iron axe named "{@name}":
if {hükümlü.%player%} is set:
if player is sneaking:
delete {emre.%player%}
else:
cancel event
stop
else:
send action bar from "&c&lBaltaya layık değilsin!" to player
cancel event
on left click:
player is holding {byc.%player%}:
show 200 "flame" particles at player's location for player offset by 3, 1, 1
spawn armor stand at player's location
remove 1 iron axe named "{@name}" from player
set spawned entity's tool to iron axe of protection 32750 and thorns 32750
add "{Invisible:1}" to nbt of last spawned entity
add "{NoBasePlate:1}" to nbt of last spawned entity
add "{ShowArms:1}" to nbt of last spawned entity
add "{DisabledSlots:2039583}" to nbt of last spawned entity
add "{Pose:{RightArm:[1f,0f,0f]}}" to nbt of last spawned entity
create bound holo object "{@name}" with id "{axes}" to last spawned entity offset by 0.4, 1.9, 0
set {_axe} to last spawned entity
loop 5 times:
wait 0.3 seconds
push {_axe} in direction of player at speed 2
kill targeted entity
set {_x} to block 1 below the last spawned entity
while {_x} is air:
wait 1 seconds
set {_x} to block 1 below the last spawned entity
add "{NoGravity:1}" to nbt of {_axe}
teleport last spawned entity 0.5 below the last spawned entity
add "{Pose:{RightArm:[20f,0f,0f]}}" to nbt of {_axe}
while player is not sneaking:
wait 1 tick
teleport last spawned entity -0.5 below the last spawned entity
loop 5 times:
wait 0.3 seconds
push last spawned entity (direction from last spawned entity to player) at speed 2
delete holo object "{axes}"
execute player command "/killall armorstand"
give a iron axe of protection 32750 and thorns 32750 named "{@name}" to player
command /baltahüküm [<text>] [<player>]:
trigger:
if player is "isminiz":
if arg-1 is "ver":
set {hükümlü.%arg-2%} to true
send action bar from "&a&l&k123 &c&lHüküm aldın &a&l&k123" to arg-2
send action bar from "&a&l&k123 &c&lHüküm verdin &a&l&k123" to player
send arg-2 title "&c&lBalta &e&lHükmü Aldın" with subtitle "&4&l/thunderer" for 5 seconds
if arg-1 is "al":
delete {hükümlü.%arg-2%}
send action bar from "&a&l&k123 &c&lHükümün alındı" to arg-2
send action bar from "&a&l&k123 &c&lHüküme el koydun &a&l&k123" to player
send arg-2 title "&c&lBalta &e&lHükmü Alındı " with subtitle "&a&l&k13123132132" for 5 seconds
Moderatörün son düzenlenenleri: