Minecraft Faction Sunucunuz İçin | XpMarket Skripti

Katılım
1 Ocak 2022
Konular
24
Mesajlar
62
Tepki puanı
67
Puanları
860
Arkadaşlar merhaba Faction sunucularınız için /xpmarket skriptini paylaşıyorum lazım olanlar kullanabilir Skriptle alakalı fotoğraf, Kod aşağıda
İyi Forumlar.

Görsel
unknown (2).png


Kod


JavaScript:
options:
    p: &6&lFACTION &8►


command /p6setver1:
    trigger:
        set {_xp} to player's level
        if {_xp} is higher than 49:
            remove 50 from {_xp}
            if {_xp} is less than 0:
                set {_xp} to 0
                wait 1 tick
            set player's level to {_xp}
            give diamond helmet of protection 6,unbreaking 4 named "&8&l► &eLevel Market Seti" to player
            give diamond chestplate of protection 6,unbreaking 4 named "&8&l► &eLevel Market Seti" to player
            give diamond leggings of protection 6,unbreaking 4 named "&8&l► &eLevel Market Seti" to player
            give diamond boots of protection 6,unbreaking 4 named "&8&l► &eLevel Market Seti" to player
            send player title "&a&l✓" with subtitle "&aBaşarıyla Satın Alındı." for 5 second
        else:
            send player title "&4✖" with subtitle "&cYeteri Kadar Seviyeniz Yok!" for 5 second
           
command /p7setver1:
    trigger:
        set {_xp} to player's level
        if {_xp} is higher than 69:
            remove 70 from {_xp}
            if {_xp} is less than 0:
                set {_xp} to 0
                wait 1 tick
            set player's level to {_xp}
            give diamond helmet of protection 7,unbreaking 4 named "&8&l► &eLevel Market Seti" to player
            give diamond chestplate of protection 7,unbreaking 4 named "&8&l► &eLevel Market Seti" to player
            give diamond leggings of protection 7,unbreaking 4 named "&8&l► &eLevel Market Seti" to player
            give diamond boots of protection 7,unbreaking 4 named "&8&l► &eLevel Market Seti" to player
            send player title "&a&l✓" with subtitle "&aBaşarıyla Satın Alındı." for 5 second
        else:
            send player title "&4✖" with subtitle "&cYeteri Kadar Seviyeniz Yok!" for 5 second

command /p8setver1:
    trigger:
        set {_xp} to player's level
        if {_xp} is higher than 89:
            remove 90 from {_xp}
            if {_xp} is less than 0:
                set {_xp} to 0
                wait 1 tick
            set player's level to {_xp}
            give diamond helmet of protection 8,unbreaking 4 named "&8&l► &eLevel Market Seti" to player
            give diamond chestplate of protection 8,unbreaking 4 named "&8&l► &eLevel Market Seti" to player
            give diamond leggings of protection 8,unbreaking 4 named "&8&l► &eLevel Market Seti" to player
            give diamond boots of protection 8,unbreaking 4 named "&8&l► &eLevel Market Seti" to player
            send player title "&a&l✓" with subtitle "&aBaşarıyla Satın Alındı." for 5 second
        else:
            send player title "&4✖" with subtitle "&cYeteri Kadar Seviyeniz Yok!" for 5 second
           
command /p10setver1:
    trigger:
        set {_xp} to player's level
        if {_xp} is higher than 119:
            remove 120 from {_xp}
            if {_xp} is less than 0:
                set {_xp} to 0
                wait 1 tick
            set player's level to {_xp}
            give diamond helmet of protection 10,unbreaking 4 named "&8&l► &eLevel Market Seti" to player
            give diamond chestplate of protection 10,unbreaking 4 named "&8&l► &eLevel Market Seti" to player
            give diamond leggings of protection 10,unbreaking 4 named "&8&l► &eLevel Market Seti" to player
            give diamond boots of protection 10,unbreaking 4 named "&8&l► &eLevel Market Seti" to player
            send player title "&a&l✓" with subtitle "&aBaşarıyla Satın Alındı." for 5 second
        else:
            send player title "&4✖" with subtitle "&cYeteri Kadar Seviyeniz Yok!" for 5 second
           
           
on command "ihale":
    cancel event
    execute player command "ah"  
           
command /k6ver1:
    trigger:
        set {_xp} to player's level
        if {_xp} is higher than 49:
            remove 50 from {_xp}
            if {_xp} is less than 0:
                set {_xp} to 0
                wait 1 tick
            set player's level to {_xp}
            give diamond sword of sharpness 6 and smite 1 and unbreaking 4 named "&8&l► &eLevel Market Kılıcı" to player
            send player title "&a&l✓" with subtitle "&aBaşarıyla Satın Alındı." for 5 second
        else:
            send player title "&4✖" with subtitle "&cYeteri Kadar Seviyeniz Yok!" for 5 second
           
command /k7ver1:
    trigger:
        set {_xp} to player's level
        if {_xp} is higher than 69:
            remove 70 from {_xp}
            if {_xp} is less than 0:
                set {_xp} to 0
                wait 1 tick
            set player's level to {_xp}
            give diamond sword of sharpness 7,unbreaking 4,smite 2 named "&8&l► &eLevel Market Kılıcı" to player
            send player title "&a&l✓" with subtitle "&aBaşarıyla Satın Alındı." for 5 second
        else:
            send player title "&4✖" with subtitle "&cYeteri Kadar Seviyeniz Yok!" for 5 second
           
command /k8ver1:
    trigger:
        set {_xp} to player's level
        if {_xp} is higher than 89:
            remove 90 from {_xp}
            if {_xp} is less than 0:
                set {_xp} to 0
                wait 1 tick
            set player's level to {_xp}
            give diamond sword of sharpness 8,unbreaking 4,smite 2 named "&8&l► &eLevel Market Kılıcı" to player
            send player title "&a&l✓" with subtitle "&aBaşarıyla Satın Alındı." for 5 second
        else:
            send player title "&4✖" with subtitle "&cYeteri Kadar Seviyeniz Yok!" for 5 second
           
command /k10ver1:
    trigger:
        set {_xp} to player's level
        if {_xp} is higher than 119:
            remove 120 from {_xp}
            if {_xp} is less than 0:
                set {_xp} to 0
                wait 1 tick
            set player's level to {_xp}
            give diamond sword of sharpness 10,unbreaking 4,smite 3 named "&8&l► &eLevel Market Kılıcı" to player
            send player title "&a&l✓" with subtitle "&aBaşarıyla Satın Alındı." for 5 second
        else:
            send player title "&4✖" with subtitle "&cYeteri Kadar Seviyeniz Yok!" for 5 second
           

           
           
command /v7ver1:
    trigger:
        set {_xp} to player's level
        if {_xp} is higher than 49:
            remove 50 from {_xp}
            if {_xp} is less than 0:
                set {_xp} to 0
                wait 1 tick
            set player's level to {_xp}
            give diamond pickaxe of efficiency 7,unbreaking 4,fortune 2 named "&8&l► &eLevel Market Kazması" to player
            send player title "&a&l✓" with subtitle "&aBaşarıyla Satın Alındı." for 5 second
        else:
            send player title "&4✖" with subtitle "&cYeteri Kadar Seviyeniz Yok!" for 5 second
           
           
command /v8ver1:
    trigger:
        set {_xp} to player's level
        if {_xp} is higher than 69:
            remove 70 from {_xp}
            if {_xp} is less than 0:
                set {_xp} to 0
                wait 1 tick
            set player's level to {_xp}
            give diamond pickaxe of efficiency 8,unbreaking 4,fortune 2 named "&8&l► &eLevel Market Kazması" to player
            send player title "&a&l✓" with subtitle "&aBaşarıyla Satın Alındı." for 5 second
        else:
            send player title "&4✖" with subtitle "&cYeteri Kadar Seviyeniz Yok!" for 5 second
           
           
command /v10ver1:
    trigger:
        set {_xp} to player's level
        if {_xp} is higher than 89:
            remove 90 from {_xp}
            if {_xp} is less than 0:
                set {_xp} to 0
                wait 1 tick
            set player's level to {_xp}
            give diamond pickaxe of efficiency 10,unbreaking 4,fortune 3 named "&8&l► &eLevel Market Kazması" to player
            send player title "&a&l✓" with subtitle "&aBaşarıyla Satın Alındı." for 5 second
        else:
            send player title "&4✖" with subtitle "&cYeteri Kadar Seviyeniz Yok!" for 5 second
           
           
command /v12ver1:
    trigger:
        set {_xp} to player's level
        if {_xp} is higher than 119:
            remove 120 from {_xp}
            if {_xp} is less than 0:
                set {_xp} to 0
                wait 1 tick
            set player's level to {_xp}
            give diamond pickaxe of efficiency 12,unbreaking 4,fortune 3 named "&8&l► &eLevel Market Kazması" to player
            send player title "&a&l✓" with subtitle "&aBaşarıyla Satın Alındı." for 5 second
        else:
            send player title "&4✖" with subtitle "&cYeteri Kadar Seviyeniz Yok!" for 5 second

command /paraver1:
    trigger:
        set {_xp} to player's level
        if {_xp} is higher than 49:
            remove 50 from {_xp}
            if {_xp} is less than 0:
                set {_xp} to 0
                wait 1 tick
            set player's level to {_xp}
            execute console command "eco give %player% 350000"
            send player title "&a&l✓" with subtitle "&aBaşarıyla Satın Alındı." for 5 second
        else:
            send player title "&4✖" with subtitle "&cYeteri Kadar Seviyeniz Yok!" for 5 second
command /paraver2:
    trigger:
        set {_xp} to player's level
        if {_xp} is higher than 69:
            remove 70 from {_xp}
            if {_xp} is less than 0:
                set {_xp} to 0
                wait 1 tick
            set player's level to {_xp}
            execute console command "eco give %player% 500000"
            send player title "&a&l✓" with subtitle "&aBaşarıyla Satın Alındı." for 5 second
        else:
            send player title "&4✖" with subtitle "&cYeteri Kadar Seviyeniz Yok!" for 5 second
command /paraver3:
    trigger:
        set {_xp} to player's level
        if {_xp} is higher than 89:
            remove 90 from {_xp}
            if {_xp} is less than 0:
                set {_xp} to 0
                wait 1 tick
            set player's level to {_xp}
            execute console command "eco give %player% 650000"
            send player title "&a&l✓" with subtitle "&aBaşarıyla Satın Alındı." for 5 second
        else:
            send player title "&4✖" with subtitle "&cYeteri Kadar Seviyeniz Yok!" for 5 second
command /paraver4:
    trigger:
        set {_xp} to player's level
        if {_xp} is higher than 119:
            remove 120 from {_xp}
            if {_xp} is less than 0:
                set {_xp} to 0
                wait 1 tick
            set player's level to {_xp}
            execute console command "eco give %player% 800000"
            send player title "&a&l✓" with subtitle "&aBaşarıyla Satın Alındı." for 5 second
        else:
            send player title "&4✖" with subtitle "&cYeteri Kadar Seviyeniz Yok!" for 5 second
 

Ekli dosyalar

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  • Beğen
Tepkiler: Rospia ve ZussaDM
Katılım
1 Ocak 2022
Konular
24
Mesajlar
62
Tepki puanı
67
Puanları
860
Arkadaşlar pardon çok özür dilerim /xpmarket ama başlıkta görevler yazıyor.
 
Katılım
1 Ara 2020
Konular
62
Mesajlar
441
Çözümler
8
Tepki puanı
138
Puanları
4,360
Bunun ücretlilerini görmüştüm. Ücretsiz vermen çok hoş, iyi forumlar.